eBay Video Game Category Changes

Posted June 16th, 2010 by Christopher in News | No Comments »

http://pages.ebay.co.uk/categorychanges/videogames.html

See all that red and blue? Not good. Not good at all… iGPC had a heart attack. Still, half an hour later and all the cats have been updated in it. Except there’s no completed listings in them at the moment. Oh joy…

Conclusion? Ignore iGPC prices for a while, and make do with weird pricing @ iGS until it all blows over.

#Hoarding highlight of the weeeeek….#

Posted June 11th, 2010 by Christopher in News | No Comments »

Boxed Paper Mario N64. The pic was originally taken whilst still on display in a store. Thinking it was one stupidly high price, I was gonna blog about how silly GAME Plc’s now extortinate demands were, and how only an idiot would pay this much…

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… except, I then thought “how silly would I feel if I left it there, blogged all ‘crazy price etc etc’, and it turned out it was worth way more”. And guess what? Luckily, I found out what the even-crazier masses are willing to pay within a minute of taking that pic. And it’s now awaiting testing and cleaning. We just pray it’s not one of those 10% faulty items…

It’s Aliiivveee!

Posted June 10th, 2010 by Christopher in News | No Comments »

But, shhh!, don’t tell anyone. Yet. :)

inaudible Games

www.inaudiblegames.co.uk

You can even, like, buy shit, n stuff. Yeah. Plenty of tweaks to come though. Very, very soft launch for now. The first thing to sell will no doubt break the database. Again. Don’t worry too much though, I made sure the big stuff works. Like, the database… oh yeah… :|

Seriously though, it does work, there is stock, you can buy it (one item at a time like, technical reasons ie. I couldn’t be arsed programming an entire cart system, will do sometime though). If you’re abroad you’ll get a nice e-mail saying “you should have read all the big messages saying you shouldn’t have bought it but I’ll probably send it anyway”. And err… that’s about it. For now. If you get too confused by the ratings… don’t email to ask for an explanation. I don’t even get them. And I bloody designed the things. You just know you’ve fecked up when that happens ;) Now I must away to pack and post more gaming goods. Oh joy.

Random Question Of The Day

Posted June 9th, 2010 by Christopher in News | No Comments »

“As the company’s called inaudible Games… Will I be able to hear the game?”

That actual message just phoned in, I kid you not, and it deffinately did not sound like a joke. And yes. Yes, you will. Perfectly valid question, I guess. Makes me glad I didn’t call myself Immortal Games. Que “My game broke, but you said…”. For anyone else wondering - it’s only a trading name. No relevance to the actual stock (well, other than the Games part, which I do sell quite a lot of). I just happen to have had the domain inaudible.co.uk for years and use it prefixed to just about everything.

Ok back to listing time. And adding *real* stock to the iG Store :) .

#Hoarding hightlight of the weeeeek…#

Posted June 6th, 2010 by Christopher in News | No Comments »

Nine years later and I’m still yet to complete the game, and Final Fantasy IX’s Zidane aint gonna let me forget it. There he was, perched at PoS, all £4.98 if him. Actual value? No idea. It’s not exactly the worlds best made figure. Danny Choo would roll in his stormtrooper clad grave suit. But I couldn’t resist, and he makes this week’s hoarding highlight. Followed very closely by a few very, very sillily priced Persona 4’s. I’ll keep the exact value to myself though, as I do know what they’re worth. Then again, they could end up on special in the all new iG store, coming very very soon ;)

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The Game Collection FTW

Posted June 3rd, 2010 by Christopher in News | No Comments »

And just before the mighty launch of my own store, I figured it was about time I gave some one else a plug.

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Ahh, TGC, TGC… even with all your mis-matched orders - some quite the beneficial, some not quite so (Colin McRae 1 instead of 2? I mean, it’s day-glo green for God’s sake, how can you miss it!?!) - I can’t help but be impressed.

Their returns are pretty much no-questions asked (at least, they seem to be), and they have an uncanilly iG like ability to sell new games as used, should they include even the smallest markings.

Yes, their website hangs at the card verification stage a third of the time, and their gifs look like something from a 90’s teenager’s attempts at Paint, but the site has enough info on items (including relatively accurate stock counts, whether items are unsealed, pre-owned, weird languages, etc) to make it all worth while. That and their 3 for £20 offers which I’ve mentioned before.

So, TGC, this post’s for you. If you want cheap, well described stock with little to no hastle, inaudibleGames The Game Collection.net is where you wanna be. Well, for the next week at least…

Disclaimer: No, I wasn’t paid. Hell, I’m still waiting for a reply for my CM1 return request ;) . iG just likes companies who care :) . And wishes to emulate their win. Someday.

UPDATE: Another no-hastle replacement sorted. Now, compare this to GAME’s kerfufle of a returns process, and TGC look like the gods of gaming.

Admins Rule

Posted May 30th, 2010 by Christopher in News | No Comments »

Frontend’s done, bar some graphics and small tweaks. Now for le backend admin. Probably harder than the frontend :( Not quite so fancy looking; here’s some WiP stock insertion:

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EDIT: Moar. Needs styling, and a few features adding. But mostly working.

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iGS a step closer.

Posted May 28th, 2010 by Christopher in News | No Comments »

Actually, quite a few steps closer. In fact, the front end is almost complete. The only thing missing is actual stock, and the odd FAQ/contact page!

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Royal Mail OBA Intricacies

Posted May 27th, 2010 by Christopher in News | No Comments »

One for the Google bots: Royal Mail OBA Online Business Account Guide - How To Delete or Cancel Orders and Templates.

OK, anyone who uses the Royal Mail Online Business Account tool to place orders for account mail, you may be a little confused. Well, I can’t help you too much, but here’s some tips, including how to delete open orders (not technically being able to, plus a poorly designed UI, dosen’t help).

You can skip the explanations, unless you have anything to do with OBA code, in which case - maybe take a class in HCI ;), and read the explanations.


Q. Product Search: Doesn’t bring anything up.

Explanation: Well, it does. But, getting technical, someone decided it was clever to perform an IS query instead of a LIKE, and without padding with wildcards or removing case formatting. So, unless you type in the full, exact, case correct (ie. ALL CAPS) name of a description or product (code), you won’t find owt. Not much of a “search” really.

A: Type in a star - “*” (without quotes) - in the Description box only. Change max results to as high as you want (it won’t return any results higher than this number if you have more than this number of services enabled). Hit search. And there’s all your currently activated products, contact sales if something’s missing.

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Q: I saved an order, and didn’t confirm it. Now someone’s e-mailing me wanting me to confirm it…

Explanation: Provided with a “Cancel”, “Confirm”, “Save” button, users are probably likely to assume neither of them perform the function of either of the others. In OBA’s case, as you may have guessed, this isn’t entirely true. “Save” is more of a time delayed “Confirm”, allowing you to place an order but update it to a degree before confirming. You should then confirm it, otherwise someone from the accounts team will contact you asking to confirm the order so they can charge it. If you don’t want to confirm it, let them know it’s a test order and they’ll write it off their system.

A: Don’t save orders. If you need to, use an Order Template instead. Otherwise, ask RM to ignore the order (they can’t delete them either), and try to “cancel” it. See next Q.

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Q: How do I cancel a saved Order / How do I cancel a row within an order without cancelling the whole thing?

Explanation: If you’re using a screen res less than 1280×1024, chances are the Search and History bars will cover up parts of an order table, including the Cancellation (dustbin icon) column. Actually, I’m having trouble replicating this with Orders and Templates, so it may only be an issue with Saved orders. And unfortunately, the order field doesn’t come with a horizontal scroll bar, so it took a call to tech support to figure out anything was there at all.
When they are used, they still don’t fulfil the role of cancelling an order (see above), but are the next best thing, and can also be used to cancel product rows if you can’t otherwise remove them.

A: Open an order for editing (History > Order > Change), then loose the History and / or Search bar (hit the little red arrow on the separating column to the edge of them). All order table columns should now be visible. Tick the box to the far right of a product row and then the Update button to cancel that row, or do it for all rows to “cancel” a saved, un-needed order.

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Q: How do I delete a whole Order / Order Template?

Explanation: More UI sillyness. Providing a user with a Cancel button when creating an order / template, but then removing it from the saved version isn’t too clear. Hiding the delete button in the least likely place is even more HCI-nightmare.

A: For current, unsaved Orders or Templates, use the Cancel button at the bottom of the order screen.
For saved Orders, you can’t. See “How do I cancel…” above.
For Order Templates, open the Search column, search for the template (chance doc type to templates, date to before template was made). There, in the search results (of all places…), is the wonderful dustbin icon, universally signifying “hit me to delete”. At this point, you wouldn’t be surprised if it did the complete opposite like “Create 10 more copies of me”, but no, it does really delete that template. And is obviously handily disabled for regular orders.

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Tune in next week for more “How the hell’d they figure that would work” Human Computer Interaction no-nos from the OBA User Interface design team. Or just some screen shots if you’re still confused ;o).

EDIT: Oh, look, HCI Display Design, Perceptual principles, thirteen of them. Guess what #1 is?

1. Make displays legible (or audible)

A display’s legibility is critical and necessary for designing a usable display. If the characters or objects being displayed cannot be discernible, then the operator cannot effectively make use of them.

EDIT 2: Why do I have to average weights myself? This is what compute-rs were invented for! I’m already inputting the total number of items, then weighting them all. Why can’t I just enter the total weight and it calculates average itself? Why must I take the extra step of dividing the total items by total weight, and inputting the average myself? Comeon, people -

$totalitems = $_GET['totalitems'];
$totalweight = $_GET['totalweight'];
$average = $totalweight / $totalitems;

There, you don’t even have to code it yourself (bar changing a few variables, or porting to a different language). And it’d save me 5 minutes a day. Just think of the man hours, the cost to businesses you’d save. Millions, Billions! Just one tiny code adjustment? Please?

Store Menu Pages

Posted May 25th, 2010 by Christopher in News | No Comments »

Hard to belive you can spend 3 times as long adding error checks in to a script than you do writing the actual script itself. Oh well… enough IPN Listener for now. Here’s the new menu page:

igpc250510